An animation project. A civic celebration.

The Project

Animation. History. Democracy.

Walk Cycle to the Polls transforms the act of voting into a joyful, creative public event. First, participants learn to create and animate their own characters. Then they race those characters in a video game to a virtual polling booth. Finally, they cast their real-world ballots and celebrate the democratic process.

Animate

Create Your Character

Learn the fundamentals of a walk cycle animation and, in as few as 1 drawing and as many as 8, bring your character to life.

Race

Enter the Tournament

Submit your character to the Walk Cycle to the Polls video game and race against other community members at early voting sites and public events.

Vote

Cast Your Ballot

After racing your avatar to the virtual polls, head to the physical polls and make your voice heard. Art and civic action, together.

Fall 2026 — The Semiquincentennial Update

More Participants. More Characters. More Accessible. More Voting.

For the 2026 midterm elections, the project expands from a single classroom into a university-wide and community-facing initiative — with public workshops, a visit from legendary animator James Baxter, and tournaments at early voting sites across Ann Arbor.

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Explore

What Would You Like to Do?

Learn

Walk Cycles

Learn about walk cycles and the principles behind character animation.

History

History of Walking

Get inspired by the long history of walking as a civic and political act, from suffragette marches to Selma.

Create

Make a Walk Cycle

Use our online tool to draw your own 1-, 2-, 4- or 8-frame walk cycle and submit it to the game.

Vote

Register to Vote

Find out how to register to vote, check your registration, and find your polling place.